Welcome to RTree
RTree is an on-device collaborative planning system for Unreal Engine 5. Players can task NPCs with a goal, after which the NPC generates a plan composed of developer-defined actions to complete the goal. RTree does not replace existing game AI systems, but allows NPCs to respond to player requests by creating plans where each step could consist of an action or the initiation of an existing game AI system.
Check out the overview of how RTree works then head over to the first project tutorial for getting started.
About
RTree is designed and built by Alando Ballantyne in Berkeley, California.